Texture Galleries

Le Fri 01 April 2016

Many of my project have required me to produce texture resources. Those that are specific to a project are packaged with the project, but there are a number of generic textures that I call on time and time again. I have packaged these up into a series of texture-based galleries so they may be accessed by you for your own projects.

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Par Hamish Trolove, Catégorie : Models and Games

Tags : Art / Games / Celestia / Graphics / Planet / Textures /

Autres articles

Steely Taws – Puzzle Game v3

Le Thu 22 October 2015

First there was Steely Taws - no Quitsies which introduced the basic mechanisms for a Blender Game Engine ball game, then there was the first edition of the Steely Taws Puzzle Game complete with a puzzle and fancy whizzy contraptions, now there is version 3 (We just skipped version 2 for some reason). This one introduces a maze puzzle level built using Elfnor's fabulous Sverchok automated level builder.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Games / Blender / Models / Graphics /

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Steely Taws Standardised Components

Le Thu 11 June 2015

To make things easier when building levels for the Steely Taws game, here is a set of components that have been standardised to common dimensions and origin positions.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Games / Blender / Models / Python / Graphics /

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Steely Taws – Puzzle Game v1

Le Thu 04 June 2015

First there was Steely Taws - no Quitsies which introduced the basic mechanisms for a Blender Game Engine ball game, but now we have the first edition of the Steely Taws Puzzle Game. It even has a puzzle in it, and all the building blocks you could ever need to build your own puzzles.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Games / Blender / Models / Graphics /

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Steely Taws Components

Le Thu 04 June 2015

The Steely Taws puzzle game is composed of a large number of modular bits that can be reconfigured to suit the users puzzles. This page explains the various components that have been designed, and how they work. There is a link to download a .zip file containing all of the components available. Happy building.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Games / Blender / Models / Python / Graphics /

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Steely Taws – No Quitsies

Le Sun 22 March 2015

Quite a few years ago I designed a simple game inspired by games like Switchball and Ballance using the Blender Game Engine. I dusted this off and got down to adding the functionality that it lacked previously. The game described and downloadable from here is the basic engine for more sophisticated puzzle games based on rolling a ball through various physics based puzzles. I describe the game mechanics used.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Games / Blender / Models / Python / Graphics /

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Custom RC Desk Pilot Scenes

Le Sun 08 February 2015

With a few rough python tools now to hand and visions for new worlds I have been building customised scenes for the RC Desk Pilot simulator. This page is where you can download these new scenes and get an idea of what they will look like.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Textures / Games / RC Aircraft / Python / Simulators / Graphics /

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Component Model Library

Le Thu 07 August 2014

During the process of designing stuff I have built up a library of digital models of purchased components. This webpage provides links to the various models that I have created so that you can download and use them in your own creations. The models are in Blender and OBJ formats.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Models / Blender / Carrara / RC Aircraft / ROV / Graphics /

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Nettlebed Caverns

Le Fri 17 June 2011

Nettlebed Caverns is a sort of dungeon delving board game where the players each take a character and try to guide them through a quest known only to themselves. It is not particularly serious and may even create some quite novel game play.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Games / Art /

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Smoothflying

Le Fri 17 June 2011

This was a game I developed using the Blender Game Engine. It is loosely based on the concept of the old Spectrum Game "Cyclone". In this game you need to local a number of boxes skattered around a large landscape and return them to your base. Fuel is limited.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Games / Blender / Models / Simulators / Python /

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Modular Space Station library

Le Wed 01 September 2010

The inspiration for this model library was the "Spacestation Manager" and "Shorthike" games that were available several years back. I liked the ability to build a modular space station that looked believable.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Models / Carrara / Graphics /

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Flyer Tug

Le Thu 17 June 2010

Developed as part of a Blender Game Engine game this model was further refined with extra detail and some tidying up so that it could be used in artwork. Some articulation is present in some of the formats.

Par Hamish Trolove, Catégorie : Models and Games

Tags : Models / Blender / Carrara / Graphics / Art /

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